One More Quest is a dexterity-based, comedy roleplaying game of dungeon-crawling adventures
set in the world of theDungeon Fighter board game!
Welcome to Middlewhere, a world populated by lazy overlords and weird creatures, such as hipster gnomes, reversed sirens, and moisty batrachian princes looking for love. InOne More Quest, you assume the role ofdungeon fighters, a motley band of screw-ups and desperate vagrants, forced into the lifestyle by misfortune or bizarre ambition.
If you already play roleplaying games, but dont know what to expect from adexterity basedone, its actually pretty simple. The core concept will be familiar to veterans of the Dungeon Fighter board game: when you take decisive action, you throw a die so itlands as close to the center of a Targetas possible. You can play as a rogue, but can you play like a rogue?
To increase the spectacle and challenge, every action applies aspecial throw restriction. When a dungeon fighter hides from a guard, the player throwsfrom under the table. When a dungeon fighter performs a distracting dance, the playerspins around beforethey throw. Each situation is unique and plays by its own rules.
Games are run by aSupreme Dungeon Mastermind(SDM), who narrates play and speaks for non-player characters. SDMs are supported by chapters ofmonster profilesand farcicalstory hooks, and a streamlined system usingfamiliar mechanics(character classes, combat rounds, health points) but jettisoning complicated minutiae (spell slots, damage types, multi-stage dice rolling). The ruleset is engineered forboth casual and experienced RPG players, perfect for laughing with friends with these unexpected twists of classic fantasy scenarios.
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